feat(server): entity sync (_cleveragents/sync/*)
Implement entity synchronization between client and server using the _cleveragents/sync/* A2A extension methods per the specification. Sync models (src/cleveragents/a2a/sync_models.py): - Pydantic v2 models for pull/push/status requests and responses - VectorClock with increment, merge, happens-before, and concurrency detection for distributed conflict detection - SyncEntitySnapshot, SyncConflict, SyncState, SyncQueueEntry models - SyncEntityType enum: actor, skill, action, plan, session - ConflictResolution enum: last_writer_wins, manual, server_wins, client_wins SyncService (src/cleveragents/application/services/sync_service.py): - pull(): download server namespace entities to local cache with incremental sync (since timestamps) and force-overwrite option - push(): push local entity definitions to server namespace with configurable conflict resolution strategy - status(): compare local and server entity versions, detect drift, report local-ahead, server-ahead, and concurrent conflicts - resolve_conflict(): manually resolve detected conflicts with winner selection (local or server) - Offline queue: enqueue_offline() and process_offline_queue() for retry on reconnect, with max-retries enforcement - The local/ namespace is never synced per specification A2A facade (src/cleveragents/a2a/facade.py): - Replaced sync stub handlers with real _handle_sync_pull, _handle_sync_push, _handle_sync_status routing to SyncService - Added sync_service property and TYPE_CHECKING import - Facade returns stubs when no SyncService is registered Tests: - Behave BDD: features/entity_sync.feature (65 scenarios, 247 steps) covering models, vector clocks, pull/push/status, conflict resolution, offline queue, facade integration, constructor validation, edge cases - Robot Framework: robot/entity_sync.robot (8 integration tests) ISSUES CLOSED: #866
This commit is contained in:
@@ -223,7 +223,7 @@ Feature: A2A local facade coverage — uncovered handler and edge-case paths
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When I dispatch facade-cov operation "_cleveragents/sync/push" with params {}
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Then the facade-cov response status should be "ok"
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And the facade-cov response data key "stub" should be true
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And the facade-cov response data key "status" should equal "not_implemented"
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And the facade-cov response data key "status" should equal "no_sync_service"
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Scenario: Sync status returns not_implemented stub
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Given a facade-cov facade with no services
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@@ -0,0 +1,418 @@
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@mock_only
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Feature: Entity sync via _cleveragents/sync/*
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As a CleverAgents user with multiple devices
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I want to sync entities between my client and the server
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So that I can access the same actors, skills, actions, plans, and sessions everywhere
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# ------------------------------------------------------------------
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# Sync models
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# ------------------------------------------------------------------
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Scenario: Vector clock increment produces new clock
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Given a vector clock with entries {"client1": 1, "client2": 3}
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When I increment the clock for node "client1"
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Then the clock entry for "client1" should be 2
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And the clock entry for "client2" should be 3
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Scenario: Vector clock merge takes element-wise max
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Given a vector clock with entries {"a": 2, "b": 1}
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And another vector clock with entries {"a": 1, "b": 3, "c": 1}
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When I merge the two clocks
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Then the merged clock should have entries {"a": 2, "b": 3, "c": 1}
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Scenario: Vector clock happens-before detection
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Given a vector clock with entries {"a": 1, "b": 1}
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And another vector clock with entries {"a": 2, "b": 2}
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Then the first clock should happen before the second
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Scenario: Vector clock concurrency detection
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Given a vector clock with entries {"a": 2, "b": 1}
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And another vector clock with entries {"a": 1, "b": 2}
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Then the clocks should be concurrent
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Scenario: Vector clock increment rejects empty node_id
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Given an empty vector clock
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When I try to increment the clock with an empty node_id
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Then a sync ValueError should be raised
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Scenario: Vector clock merge rejects non-VectorClock
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Given an empty vector clock
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When I try to merge with a non-VectorClock value
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Then a sync TypeError should be raised
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Scenario: SyncEntitySnapshot rejects empty entity_id
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When I try to create a snapshot with an empty entity_id
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Then a sync validation error should be raised
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Scenario: SyncPullRequest rejects local namespace
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When I try to create a pull request with namespace "local"
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Then a sync validation error should be raised
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Scenario: SyncPushRequest rejects local namespace
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When I try to create a push request with namespace "local"
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Then a sync validation error should be raised
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Scenario: SyncStatusRequest rejects local namespace
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When I try to create a status request with namespace "local"
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Then a sync validation error should be raised
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Scenario: SyncConflict requires non-empty conflict_id
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When I try to create a conflict with an empty conflict_id
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Then a sync validation error should be raised
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Scenario: SyncQueueEntry requires non-empty queue_id
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When I try to create a queue entry with an empty queue_id
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Then a sync validation error should be raised
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Scenario: SyncState requires non-empty namespace
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When I try to create a sync state with an empty namespace
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Then a sync validation error should be raised
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# ------------------------------------------------------------------
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# SyncService — pull
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# ------------------------------------------------------------------
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Scenario: Pull entities from server to local cache
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Given a sync service with node_id "test-client"
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And server entities in namespace "team" with 3 actors
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When I pull all entities from namespace "team"
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Then the pull response should contain 3 entities
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And the pull response should have 0 conflicts
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Scenario: Pull detects concurrent modifications as conflicts
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Given a sync service with node_id "test-client"
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And a local actor "my-actor" in namespace "team" with clock {"client": 2, "server": 1}
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And a server actor "my-actor" in namespace "team" with clock {"client": 1, "server": 2}
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When I pull all entities from namespace "team"
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Then the pull response should have 1 conflicts
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Scenario: Pull with incremental sync uses since parameter
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Given a sync service with node_id "test-client"
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And server entities in namespace "team" with timestamps
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When I pull entities from namespace "team" since "2025-01-01T00:00:00+00:00"
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Then only entities updated after the since timestamp are pulled
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Scenario: Pull with force overwrites local entities
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Given a sync service with node_id "test-client"
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And a local actor "my-actor" in namespace "team" with clock {"client": 2}
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And a server actor "my-actor" in namespace "team" with clock {"server": 1}
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When I force pull all entities from namespace "team"
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Then the pull response should contain 1 entities
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And the pull response should have 0 conflicts
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Scenario: Pull rejects local namespace
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Given a sync service with node_id "test-client"
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When I try to pull from namespace "local"
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Then a sync ValidationError should be raised with message containing "local"
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Scenario: Pull type-checks the request
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Given a sync service with node_id "test-client"
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When I try to pull with a non-SyncPullRequest argument
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Then a sync TypeError should be raised
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# ------------------------------------------------------------------
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# SyncService — push
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# ------------------------------------------------------------------
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Scenario: Push entities from local to server
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Given a sync service with node_id "test-client"
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And 2 local actors in namespace "shared"
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When I push all local entities to namespace "shared"
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Then the push response should have 2 accepted
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And the push response should have 0 rejected
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Scenario: Push detects and resolves conflicts with last-writer-wins
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Given a sync service with node_id "test-client"
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And a local actor "conflict-actor" in namespace "team" clocked {"client": 2, "server": 1} at "2025-06-01T12:00:00+00:00"
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And a server actor "conflict-actor" in namespace "team" clocked {"client": 1, "server": 2} at "2025-05-01T12:00:00+00:00"
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When I push the local actor to namespace "team" with last-writer-wins resolution
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Then the push response should have 1 accepted
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And the push response should have 1 conflicts
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Scenario: Push with force bypasses conflict detection
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Given a sync service with node_id "test-client"
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And a server actor "existing" in namespace "team" with clock {"server": 5}
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When I force push a local actor "existing" to namespace "team"
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Then the push response should have 1 accepted
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And the push response should have 0 conflicts
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Scenario: Push rejects local namespace
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Given a sync service with node_id "test-client"
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When I try to push to namespace "local"
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Then a sync ValidationError should be raised with message containing "local"
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Scenario: Push type-checks the request
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Given a sync service with node_id "test-client"
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When I try to push with a non-SyncPushRequest argument
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Then a sync TypeError should be raised
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# ------------------------------------------------------------------
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# SyncService — status
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# ------------------------------------------------------------------
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Scenario: Status detects local-ahead drift
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Given a sync service with node_id "test-client"
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And a local actor "new-actor" in namespace "team" not on server
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When I request sync status for namespace "team"
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Then the status should show drift detected
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And the status should have 1 local-ahead entities
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Scenario: Status detects server-ahead drift
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Given a sync service with node_id "test-client"
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And a server actor "server-only" in namespace "team" not on local
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When I request sync status for namespace "team"
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Then the status should show drift detected
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And the status should have 1 server-ahead entities
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Scenario: Status detects no drift when in sync
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Given a sync service with node_id "test-client"
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And a synced actor "synced-actor" in namespace "team" on both sides
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When I request sync status for namespace "team"
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Then the status should show no drift
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Scenario: Status rejects local namespace
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Given a sync service with node_id "test-client"
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When I try requesting sync status for namespace "local"
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Then a sync ValidationError should be raised with message containing "local"
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Scenario: Status type-checks the request
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Given a sync service with node_id "test-client"
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When I try to check status with a non-SyncStatusRequest argument
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Then a sync TypeError should be raised
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Scenario: Status filters by entity type
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Given a sync service with node_id "test-client"
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And a local actor "my-actor" in namespace "team" not on server
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And a local skill "my-skill" in namespace "team" not on server
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When I request filtered sync status for namespace "team" entity type "actor"
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Then the status should have 1 local-ahead entities
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# ------------------------------------------------------------------
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# Conflict resolution
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# ------------------------------------------------------------------
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Scenario: Resolve conflict manually with local winner
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Given a sync service with node_id "test-client"
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And an unresolved conflict between local and server versions
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When I resolve the conflict manually choosing "local"
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Then the conflict should be marked as resolved
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And the conflict winner should be "local"
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Scenario: Resolve conflict manually with server winner
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Given a sync service with node_id "test-client"
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And an unresolved conflict between local and server versions
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When I resolve the conflict manually choosing "server"
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Then the conflict should be marked as resolved
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And the conflict winner should be "server"
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Scenario: Manual resolution without winner raises BusinessRuleViolation
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Given a sync service with node_id "test-client"
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And an unresolved conflict between local and server versions
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When I try to resolve manually without specifying a winner
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Then a sync BusinessRuleViolation should be raised
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Scenario: Resolve non-existent conflict raises ValueError
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Given a sync service with node_id "test-client"
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When I try to resolve a conflict with id "nonexistent"
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Then a sync ValueError should be raised
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Scenario: Resolve conflict with empty conflict_id raises ValueError
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Given a sync service with node_id "test-client"
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When I try to resolve a conflict with an empty id
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Then a sync ValueError should be raised
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# ------------------------------------------------------------------
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# Offline queue
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# ------------------------------------------------------------------
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Scenario: Enqueue offline push operation
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Given a sync service with node_id "test-client"
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And a local actor snapshot for offline queuing
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When I enqueue an offline push to namespace "team"
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Then the offline queue should have 1 entry
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And the queued entry should have status "queued"
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Scenario: Process offline queue retries push operations
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Given a sync service with node_id "test-client"
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And a queued offline push for actor "offline-actor" in namespace "team"
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When I process the offline queue
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Then the processed entries should include the offline actor
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And the offline queue should be empty
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Scenario: Offline queue respects max retries
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Given a sync service with node_id "test-client"
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And a queued offline push at max retries
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When I process the offline queue
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Then the failed entry should have status "failed"
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Scenario: Enqueue rejects local namespace
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Given a sync service with node_id "test-client"
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And a local actor snapshot for offline queuing
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When I try to enqueue to namespace "local"
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Then a sync ValueError should be raised
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Scenario: Enqueue rejects empty namespace
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Given a sync service with node_id "test-client"
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And a local actor snapshot for offline queuing
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When I try to enqueue to an empty namespace
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Then a sync ValueError should be raised
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# ------------------------------------------------------------------
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# Facade integration
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# ------------------------------------------------------------------
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Scenario: Facade sync/pull without service returns stub
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Given a facade without sync service
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When I dispatch "_cleveragents/sync/pull" with sync params {"namespace": "team"}
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Then the facade response should be ok
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And the facade response data should have "stub" set to true
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Scenario: Facade sync/push without service returns stub
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Given a facade without sync service
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When I dispatch "_cleveragents/sync/push" with sync params {"namespace": "team", "entities": []}
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Then the facade response should be ok
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And the facade response data should have "stub" set to true
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Scenario: Facade sync/status without service returns stub
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Given a facade without sync service
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When I dispatch "_cleveragents/sync/status" with sync params {"namespace": "team"}
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Then the facade response should be ok
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And the facade response data should have "stub" set to true
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Scenario: Facade sync/pull with service returns entities
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Given a facade with sync service containing server entities
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When I dispatch "_cleveragents/sync/pull" with sync params {"namespace": "team"}
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Then the facade response should be ok
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And the facade response data should contain key "entities"
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And the facade response data should contain key "total_pulled"
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Scenario: Facade sync/push with service accepts entities
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Given a facade with sync service
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When I dispatch "_cleveragents/sync/push" with sync push params
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Then the facade response should be ok
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And the facade response data should contain key "accepted"
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Scenario: Facade sync/status with service returns drift info
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Given a facade with sync service containing local-only entities
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When I dispatch "_cleveragents/sync/status" with sync params {"namespace": "team"}
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Then the facade response should be ok
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And the facade response data should contain key "drift_detected"
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# ------------------------------------------------------------------
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# SyncService constructor validation
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# ------------------------------------------------------------------
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Scenario: SyncService rejects non-string node_id
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When I try to create a SyncService with a non-string node_id
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Then a sync TypeError should be raised
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Scenario: SyncService with None node_id generates ULID
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When I create a SyncService with None node_id
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Then the service should have a non-empty node_id
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Scenario: SyncService register_local_entity rejects non-snapshot
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Given a sync service with node_id "test-client"
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When I try to register a non-snapshot as local entity
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Then a sync TypeError should be raised
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Scenario: SyncService register_server_entity rejects non-snapshot
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Given a sync service with node_id "test-client"
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When I try to register a non-snapshot as server entity
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Then a sync TypeError should be raised
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Scenario: Enqueue offline rejects invalid direction type
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Given a sync service with node_id "test-client"
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And a local actor snapshot for offline queuing
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When I try to enqueue with an invalid direction type
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Then a sync TypeError should be raised
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Scenario: Enqueue offline rejects invalid entity type
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Given a sync service with node_id "test-client"
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When I try to enqueue with an invalid entity type
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Then a sync TypeError should be raised
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Scenario: Resolve conflict rejects invalid resolution type
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Given a sync service with node_id "test-client"
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And an unresolved conflict between local and server versions
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When I try to resolve with an invalid resolution type
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Then a sync TypeError should be raised
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# ------------------------------------------------------------------
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# Edge cases
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# ------------------------------------------------------------------
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Scenario: Pull from empty server returns empty response
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Given a sync service with node_id "test-client"
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When I pull all entities from namespace "empty-ns"
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Then the pull response should contain 0 entities
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Scenario: Push empty entity list returns empty response
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Given a sync service with node_id "test-client"
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When I push an empty entity list to namespace "team"
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Then the push response should have 0 accepted
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Scenario: Vector clock equal clocks are not concurrent
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Given a vector clock with entries {"a": 1}
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And another vector clock with entries {"a": 1}
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Then the clocks should not be concurrent
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Scenario: Status with entity type filter on skills
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Given a sync service with node_id "test-client"
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And a local skill "my-skill" in namespace "team" not on server
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When I request filtered sync status for namespace "team" entity type "skill"
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Then the status should have 1 local-ahead entities
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Scenario: Push with server_wins resolution resolves to server entity
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Given a sync service with node_id "test-client"
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And a local actor "conflict-actor" in namespace "team" with clock {"client": 2, "server": 1}
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And a server actor "conflict-actor" in namespace "team" with clock {"client": 1, "server": 2}
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When I push the local actor to namespace "team" with server-wins resolution
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Then the push response should have 1 accepted
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And the push conflict winner should be "server"
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Scenario: Push with manual resolution rejects conflicting entities
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Given a sync service with node_id "test-client"
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And a local actor "conflict-actor" in namespace "team" with clock {"client": 2, "server": 1}
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And a server actor "conflict-actor" in namespace "team" with clock {"client": 1, "server": 2}
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When I push the local actor to namespace "team" with manual resolution
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Then the push response should have 0 accepted
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And the push response should have 1 rejected
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Scenario: Resolve conflict with client_wins
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Given a sync service with node_id "test-client"
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And an unresolved conflict between local and server versions
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When I resolve the conflict with client_wins strategy
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Then the conflict should be marked as resolved
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And the conflict winner should be "local"
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Scenario: Resolve conflict with server_wins
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Given a sync service with node_id "test-client"
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And an unresolved conflict between local and server versions
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When I resolve the conflict with server_wins strategy
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Then the conflict should be marked as resolved
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And the conflict winner should be "server"
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Scenario: Resolve conflict with last_writer_wins picks newer timestamp
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Given a sync service with node_id "test-client"
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And an unresolved conflict where local is newer
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When I resolve the conflict with last_writer_wins strategy
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Then the conflict should be marked as resolved
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And the conflict winner should be "local"
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Scenario: Pull updates sync state
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Given a sync service with node_id "test-client"
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And server entities in namespace "team" with 1 actors
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When I pull all entities from namespace "team"
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Then the pull response should have a sync state with last_pull_at set
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Scenario: Push updates sync state
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Given a sync service with node_id "test-client"
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And 1 local actors in namespace "shared"
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When I push all local entities to namespace "shared"
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Then the push response should have a sync state with last_push_at set
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Scenario: Offline queue enqueue pull operation
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Given a sync service with node_id "test-client"
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And a local actor snapshot for offline queuing
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When I enqueue an offline pull from namespace "team"
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Then the offline queue should have 1 entry
|
||||
File diff suppressed because it is too large
Load Diff
@@ -11,7 +11,7 @@ import contextlib
|
||||
from typing import Any
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
from behave import given, then, when # type: ignore[import-untyped]
|
||||
from behave import given, then, use_step_matcher, when # type: ignore[import-untyped]
|
||||
|
||||
from cleveragents.a2a.facade import A2aLocalFacade
|
||||
from cleveragents.config.settings import Settings
|
||||
@@ -77,7 +77,10 @@ def step_check_value_error_port(context: Any) -> None:
|
||||
assert isinstance(context.caught_exception, ValueError)
|
||||
|
||||
|
||||
@when('I try to create an ASGI application with host "{host}"')
|
||||
use_step_matcher("re")
|
||||
|
||||
|
||||
@when('I try to create an ASGI application with host "(?P<host>[^"]*)"')
|
||||
def step_create_asgi_bad_host(context: Any, host: str) -> None:
|
||||
context.caught_exception = None
|
||||
try:
|
||||
@@ -95,6 +98,9 @@ def step_create_asgi_empty_host(context: Any) -> None:
|
||||
context.caught_exception = exc
|
||||
|
||||
|
||||
use_step_matcher("parse")
|
||||
|
||||
|
||||
@then("a ValueError should be raised for invalid host")
|
||||
def step_check_value_error_host(context: Any) -> None:
|
||||
assert context.caught_exception is not None, "Expected ValueError"
|
||||
@@ -190,7 +196,10 @@ def step_check_not_stopped(context: Any) -> None:
|
||||
assert not context.lifecycle.is_stopped
|
||||
|
||||
|
||||
@when('I try to create a ServerLifecycle with host "{host}"')
|
||||
use_step_matcher("re")
|
||||
|
||||
|
||||
@when('I try to create a ServerLifecycle with host "(?P<host>[^"]*)"')
|
||||
def step_create_lifecycle_bad_host(context: Any, host: str) -> None:
|
||||
context.caught_exception = None
|
||||
try:
|
||||
@@ -208,6 +217,9 @@ def step_create_lifecycle_empty_host(context: Any) -> None:
|
||||
context.caught_exception = exc
|
||||
|
||||
|
||||
use_step_matcher("parse")
|
||||
|
||||
|
||||
@when("I try to create a ServerLifecycle with port {port:d}")
|
||||
def step_create_lifecycle_bad_port(context: Any, port: int) -> None:
|
||||
context.caught_exception = None
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
*** Settings ***
|
||||
Documentation Integration tests for entity sync (_cleveragents/sync/*)
|
||||
Resource ${CURDIR}/common.resource
|
||||
Suite Setup Setup Test Environment
|
||||
Suite Teardown Cleanup Test Environment
|
||||
|
||||
*** Variables ***
|
||||
${HELPER} ${CURDIR}/helper_entity_sync.py
|
||||
|
||||
*** Test Cases ***
|
||||
Sync Pull Via Facade
|
||||
[Documentation] Verify sync/pull works through A2A facade with SyncService
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-pull cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-pull-ok
|
||||
|
||||
Sync Push Via Facade
|
||||
[Documentation] Verify sync/push works through A2A facade with SyncService
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-push cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-push-ok
|
||||
|
||||
Sync Status Via Facade
|
||||
[Documentation] Verify sync/status detects drift through A2A facade
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-status cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-status-ok
|
||||
|
||||
Sync Conflict Resolution
|
||||
[Documentation] Verify conflict detection and resolution with vector clocks
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-conflict-resolution cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-conflict-resolution-ok
|
||||
|
||||
Sync Offline Queue
|
||||
[Documentation] Verify offline queue enqueue and processing
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-offline-queue cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-offline-queue-ok
|
||||
|
||||
Sync Vector Clock Operations
|
||||
[Documentation] Verify vector clock increment, merge, happens-before, concurrent
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-vector-clock cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-vector-clock-ok
|
||||
|
||||
Sync Facade Without Service Returns Stubs
|
||||
[Documentation] Verify sync operations return stubs when no SyncService is registered
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-facade-no-service cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-facade-no-service-ok
|
||||
|
||||
Sync Incremental Pull
|
||||
[Documentation] Verify incremental sync only pulls entities updated after since timestamp
|
||||
${result}= Run Process ${PYTHON} ${HELPER} sync-incremental cwd=${WORKSPACE}
|
||||
Log ${result.stdout}
|
||||
Log ${result.stderr}
|
||||
Should Be Equal As Integers ${result.rc} 0
|
||||
Should Contain ${result.stdout} sync-incremental-ok
|
||||
*** Keywords ***
|
||||
@@ -0,0 +1,289 @@
|
||||
"""Helper script for entity_sync.robot integration tests.
|
||||
|
||||
Each subcommand is a self-contained check that prints a sentinel on success.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
# Ensure local source tree is importable
|
||||
_SRC = str(Path(__file__).resolve().parents[1] / "src")
|
||||
if _SRC not in sys.path:
|
||||
sys.path.insert(0, _SRC)
|
||||
|
||||
from cleveragents.a2a.facade import A2aLocalFacade # noqa: E402
|
||||
from cleveragents.a2a.models import A2aRequest # noqa: E402
|
||||
from cleveragents.a2a.sync_models import ( # noqa: E402
|
||||
ConflictResolution,
|
||||
SyncDirection,
|
||||
SyncEntitySnapshot,
|
||||
SyncEntityType,
|
||||
SyncOperationStatus,
|
||||
SyncPullRequest,
|
||||
VectorClock,
|
||||
)
|
||||
from cleveragents.application.services.sync_service import SyncService # noqa: E402
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Subcommands
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
def sync_pull() -> None:
|
||||
"""Test sync pull via facade."""
|
||||
svc = SyncService(node_id="robot-client")
|
||||
entity = SyncEntitySnapshot(
|
||||
entity_id="robot-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="robot-actor",
|
||||
vector_clock=VectorClock(entries={"server": 1}),
|
||||
)
|
||||
svc.register_server_entity(entity)
|
||||
|
||||
facade = A2aLocalFacade(services={"sync_service": svc})
|
||||
request = A2aRequest(
|
||||
operation="_cleveragents/sync/pull",
|
||||
params={"namespace": "team"},
|
||||
)
|
||||
response = facade.dispatch(request)
|
||||
if response.status == "ok" and response.data.get("total_pulled", 0) >= 1:
|
||||
print("sync-pull-ok")
|
||||
else:
|
||||
print(f"FAIL: {response.data}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def sync_push() -> None:
|
||||
"""Test sync push via facade."""
|
||||
svc = SyncService(node_id="robot-client")
|
||||
facade = A2aLocalFacade(services={"sync_service": svc})
|
||||
|
||||
params = {
|
||||
"namespace": "team",
|
||||
"entities": [
|
||||
{
|
||||
"entity_id": "push-actor",
|
||||
"entity_type": "actor",
|
||||
"namespace": "team",
|
||||
"name": "push-test",
|
||||
},
|
||||
],
|
||||
}
|
||||
request = A2aRequest(
|
||||
operation="_cleveragents/sync/push",
|
||||
params=params,
|
||||
)
|
||||
response = facade.dispatch(request)
|
||||
if response.status == "ok" and response.data.get("total_accepted", 0) >= 1:
|
||||
print("sync-push-ok")
|
||||
else:
|
||||
print(f"FAIL: {response.data}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def sync_status() -> None:
|
||||
"""Test sync status via facade."""
|
||||
svc = SyncService(node_id="robot-client")
|
||||
entity = SyncEntitySnapshot(
|
||||
entity_id="status-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="status-actor",
|
||||
vector_clock=VectorClock(entries={"client": 1}),
|
||||
)
|
||||
svc.register_local_entity(entity)
|
||||
|
||||
facade = A2aLocalFacade(services={"sync_service": svc})
|
||||
request = A2aRequest(
|
||||
operation="_cleveragents/sync/status",
|
||||
params={"namespace": "team"},
|
||||
)
|
||||
response = facade.dispatch(request)
|
||||
if response.status == "ok" and response.data.get("drift_detected") is True:
|
||||
print("sync-status-ok")
|
||||
else:
|
||||
print(f"FAIL: {response.data}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def sync_conflict_resolution() -> None:
|
||||
"""Test conflict detection and resolution."""
|
||||
svc = SyncService(node_id="robot-client")
|
||||
|
||||
local_ent = SyncEntitySnapshot(
|
||||
entity_id="conflict-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="conflict-actor",
|
||||
vector_clock=VectorClock(entries={"client": 2, "server": 1}),
|
||||
updated_at="2025-06-01T12:00:00+00:00",
|
||||
)
|
||||
server_ent = SyncEntitySnapshot(
|
||||
entity_id="conflict-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="conflict-actor",
|
||||
vector_clock=VectorClock(entries={"client": 1, "server": 2}),
|
||||
updated_at="2025-05-01T12:00:00+00:00",
|
||||
)
|
||||
svc.register_local_entity(local_ent)
|
||||
svc.register_server_entity(server_ent)
|
||||
|
||||
pull_req = SyncPullRequest(namespace="team")
|
||||
pull_resp = svc.pull(pull_req)
|
||||
if len(pull_resp.conflicts) != 1:
|
||||
print(
|
||||
f"FAIL: expected 1 conflict, got {len(pull_resp.conflicts)}",
|
||||
file=sys.stderr,
|
||||
)
|
||||
sys.exit(1)
|
||||
|
||||
conflict_id = svc.conflicts[0].conflict_id
|
||||
resolved = svc.resolve_conflict(
|
||||
conflict_id=conflict_id,
|
||||
resolution=ConflictResolution.LAST_WRITER_WINS,
|
||||
)
|
||||
if resolved.resolved and resolved.winner == "local":
|
||||
print("sync-conflict-resolution-ok")
|
||||
else:
|
||||
print(
|
||||
f"FAIL: resolved={resolved.resolved}, winner={resolved.winner}",
|
||||
file=sys.stderr,
|
||||
)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def sync_offline_queue() -> None:
|
||||
"""Test offline queue operations."""
|
||||
svc = SyncService(node_id="robot-client")
|
||||
entity = SyncEntitySnapshot(
|
||||
entity_id="offline-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="offline-actor",
|
||||
vector_clock=VectorClock(entries={"client": 1}),
|
||||
)
|
||||
entry = svc.enqueue_offline(
|
||||
direction=SyncDirection.PUSH,
|
||||
namespace="team",
|
||||
entity=entity,
|
||||
)
|
||||
if entry.status != SyncOperationStatus.QUEUED:
|
||||
print(f"FAIL: expected QUEUED, got {entry.status}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
processed = svc.process_offline_queue()
|
||||
if len(processed) >= 1 and len(svc.offline_queue) == 0:
|
||||
print("sync-offline-queue-ok")
|
||||
else:
|
||||
print(
|
||||
f"FAIL: processed={len(processed)}, remaining={len(svc.offline_queue)}",
|
||||
file=sys.stderr,
|
||||
)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def sync_vector_clock() -> None:
|
||||
"""Test vector clock operations."""
|
||||
c1 = VectorClock(entries={"a": 1, "b": 2})
|
||||
c2 = VectorClock(entries={"a": 2, "b": 3})
|
||||
|
||||
if not c1.happens_before(c2):
|
||||
print("FAIL: c1 should happen before c2", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
c3 = VectorClock(entries={"a": 2, "b": 1})
|
||||
if not c1.is_concurrent(c3):
|
||||
print("FAIL: c1 and c3 should be concurrent", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
merged = c1.merge(c2)
|
||||
if merged.entries != {"a": 2, "b": 3}:
|
||||
print(f"FAIL: unexpected merge result {merged.entries}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
incremented = c1.increment("a")
|
||||
if incremented.entries["a"] != 2:
|
||||
print(f"FAIL: expected a=2, got {incremented.entries['a']}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
print("sync-vector-clock-ok")
|
||||
|
||||
|
||||
def sync_facade_no_service() -> None:
|
||||
"""Test facade sync stubs when no service is registered."""
|
||||
facade = A2aLocalFacade()
|
||||
for op in (
|
||||
"_cleveragents/sync/pull",
|
||||
"_cleveragents/sync/push",
|
||||
"_cleveragents/sync/status",
|
||||
):
|
||||
request = A2aRequest(operation=op, params={"namespace": "test"})
|
||||
response = facade.dispatch(request)
|
||||
if response.status != "ok" or not response.data.get("stub"):
|
||||
print(
|
||||
f"FAIL: {op} should return stub, got {response.data}", file=sys.stderr
|
||||
)
|
||||
sys.exit(1)
|
||||
print("sync-facade-no-service-ok")
|
||||
|
||||
|
||||
def sync_incremental() -> None:
|
||||
"""Test incremental sync with since parameter."""
|
||||
svc = SyncService(node_id="robot-client")
|
||||
old_entity = SyncEntitySnapshot(
|
||||
entity_id="old-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="old-actor",
|
||||
vector_clock=VectorClock(entries={"server": 1}),
|
||||
updated_at="2024-01-01T00:00:00+00:00",
|
||||
)
|
||||
new_entity = SyncEntitySnapshot(
|
||||
entity_id="new-actor",
|
||||
entity_type=SyncEntityType.ACTOR,
|
||||
namespace="team",
|
||||
name="new-actor",
|
||||
vector_clock=VectorClock(entries={"server": 2}),
|
||||
updated_at="2025-06-01T00:00:00+00:00",
|
||||
)
|
||||
svc.register_server_entity(old_entity)
|
||||
svc.register_server_entity(new_entity)
|
||||
|
||||
pull_req = SyncPullRequest(
|
||||
namespace="team",
|
||||
since="2025-01-01T00:00:00+00:00",
|
||||
)
|
||||
resp = svc.pull(pull_req)
|
||||
if resp.total_pulled == 1 and resp.entities[0].entity_id == "new-actor":
|
||||
print("sync-incremental-ok")
|
||||
else:
|
||||
print(f"FAIL: expected 1 entity, got {resp.total_pulled}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# CLI dispatch
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
_COMMANDS: dict[str, object] = {
|
||||
"sync-pull": sync_pull,
|
||||
"sync-push": sync_push,
|
||||
"sync-status": sync_status,
|
||||
"sync-conflict-resolution": sync_conflict_resolution,
|
||||
"sync-offline-queue": sync_offline_queue,
|
||||
"sync-vector-clock": sync_vector_clock,
|
||||
"sync-facade-no-service": sync_facade_no_service,
|
||||
"sync-incremental": sync_incremental,
|
||||
}
|
||||
|
||||
if __name__ == "__main__":
|
||||
if len(sys.argv) < 2 or sys.argv[1] not in _COMMANDS:
|
||||
print(f"Usage: {sys.argv[0]} <{'|'.join(sorted(_COMMANDS))}>>", file=sys.stderr)
|
||||
sys.exit(2)
|
||||
cmd = _COMMANDS[sys.argv[1]]
|
||||
if callable(cmd):
|
||||
cmd()
|
||||
@@ -47,6 +47,23 @@ from cleveragents.a2a.models import (
|
||||
)
|
||||
from cleveragents.a2a.server_config import ServerConnectionConfig
|
||||
from cleveragents.a2a.stdio_transport import A2aStdioTransport
|
||||
from cleveragents.a2a.sync_models import (
|
||||
ConflictResolution,
|
||||
SyncConflict,
|
||||
SyncDirection,
|
||||
SyncEntitySnapshot,
|
||||
SyncEntityType,
|
||||
SyncOperationStatus,
|
||||
SyncPullRequest,
|
||||
SyncPullResponse,
|
||||
SyncPushRequest,
|
||||
SyncPushResponse,
|
||||
SyncQueueEntry,
|
||||
SyncState,
|
||||
SyncStatusRequest,
|
||||
SyncStatusResponse,
|
||||
VectorClock,
|
||||
)
|
||||
from cleveragents.a2a.transport import A2aHttpTransport
|
||||
from cleveragents.a2a.transport_selector import TransportSelector
|
||||
from cleveragents.a2a.versioning import A2aVersionNegotiator
|
||||
@@ -67,11 +84,26 @@ __all__ = [
|
||||
"A2aVersionMismatchError",
|
||||
"A2aVersionNegotiator",
|
||||
"AuthClient",
|
||||
"ConflictResolution",
|
||||
"RemoteExecutionClient",
|
||||
"ServerClient",
|
||||
"ServerConnectionConfig",
|
||||
"StubAuthClient",
|
||||
"StubRemoteExecutionClient",
|
||||
"StubServerClient",
|
||||
"SyncConflict",
|
||||
"SyncDirection",
|
||||
"SyncEntitySnapshot",
|
||||
"SyncEntityType",
|
||||
"SyncOperationStatus",
|
||||
"SyncPullRequest",
|
||||
"SyncPullResponse",
|
||||
"SyncPushRequest",
|
||||
"SyncPushResponse",
|
||||
"SyncQueueEntry",
|
||||
"SyncState",
|
||||
"SyncStatusRequest",
|
||||
"SyncStatusResponse",
|
||||
"TransportSelector",
|
||||
"VectorClock",
|
||||
]
|
||||
|
||||
@@ -21,7 +21,7 @@ response so the facade never crashes due to missing wiring.
|
||||
from __future__ import annotations
|
||||
|
||||
import time
|
||||
from typing import Any, cast
|
||||
from typing import TYPE_CHECKING, Any, cast
|
||||
|
||||
import structlog
|
||||
from ulid import ULID
|
||||
@@ -55,6 +55,9 @@ from cleveragents.domain.models.core.session import (
|
||||
from cleveragents.providers.registry import ProviderRegistry
|
||||
from cleveragents.tool.registry import ToolRegistry
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from cleveragents.application.services.sync_service import SyncService
|
||||
|
||||
logger: structlog.stdlib.BoundLogger = structlog.get_logger(__name__)
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
@@ -178,6 +181,10 @@ class A2aLocalFacade:
|
||||
def _event_queue(self) -> A2aEventQueue | None:
|
||||
return cast(A2aEventQueue | None, self._services.get("event_queue"))
|
||||
|
||||
@property
|
||||
def _sync_service(self) -> SyncService | None:
|
||||
return self._services.get("sync_service") # type: ignore[return-value]
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Public API
|
||||
# ------------------------------------------------------------------
|
||||
@@ -311,9 +318,9 @@ class A2aLocalFacade:
|
||||
"_cleveragents/health/check": self._handle_health_check,
|
||||
"_cleveragents/diagnostics/run": self._handle_diagnostics_run,
|
||||
# Sync (stub)
|
||||
"_cleveragents/sync/pull": self._handle_sync_stub,
|
||||
"_cleveragents/sync/push": self._handle_sync_stub,
|
||||
"_cleveragents/sync/status": self._handle_sync_stub,
|
||||
"_cleveragents/sync/pull": self._handle_sync_pull,
|
||||
"_cleveragents/sync/push": self._handle_sync_push,
|
||||
"_cleveragents/sync/status": self._handle_sync_status,
|
||||
# Namespace (stub)
|
||||
"_cleveragents/namespace/list": self._handle_namespace_stub,
|
||||
"_cleveragents/namespace/show": self._handle_namespace_stub,
|
||||
@@ -763,11 +770,38 @@ class A2aLocalFacade:
|
||||
return {"status": "ok", "diagnostics": {}, "stub": True}
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Extension handlers — _cleveragents/sync/* (stubs)
|
||||
# Extension handlers — _cleveragents/sync/*
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def _handle_sync_stub(self, params: dict[str, Any]) -> dict[str, Any]:
|
||||
return {"status": "not_implemented", "stub": True}
|
||||
def _handle_sync_pull(self, params: dict[str, Any]) -> dict[str, Any]:
|
||||
svc = self._sync_service
|
||||
if svc is None:
|
||||
return {"status": "no_sync_service", "entities": [], "stub": True}
|
||||
from cleveragents.a2a.sync_models import SyncPullRequest
|
||||
|
||||
request = SyncPullRequest(**params)
|
||||
response = svc.pull(request)
|
||||
return response.model_dump()
|
||||
|
||||
def _handle_sync_push(self, params: dict[str, Any]) -> dict[str, Any]:
|
||||
svc = self._sync_service
|
||||
if svc is None:
|
||||
return {"status": "no_sync_service", "accepted": [], "stub": True}
|
||||
from cleveragents.a2a.sync_models import SyncPushRequest
|
||||
|
||||
request = SyncPushRequest(**params)
|
||||
response = svc.push(request)
|
||||
return response.model_dump()
|
||||
|
||||
def _handle_sync_status(self, params: dict[str, Any]) -> dict[str, Any]:
|
||||
svc = self._sync_service
|
||||
if svc is None:
|
||||
return {"status": "no_sync_service", "drift_detected": False, "stub": True}
|
||||
from cleveragents.a2a.sync_models import SyncStatusRequest
|
||||
|
||||
request = SyncStatusRequest(**params)
|
||||
response = svc.status(request)
|
||||
return response.model_dump()
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Extension handlers — _cleveragents/namespace/* (stubs)
|
||||
|
||||
@@ -0,0 +1,403 @@
|
||||
"""Pydantic models for entity synchronization.
|
||||
|
||||
Defines the request/response models, sync state, conflict records, and
|
||||
vector clocks used by the ``_cleveragents/sync/*`` extension methods.
|
||||
|
||||
Entity types eligible for sync: actors, skills, actions, plans, sessions.
|
||||
The ``local/`` namespace is **never** synced — it exists only on the client.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from datetime import UTC, datetime
|
||||
from enum import StrEnum
|
||||
from typing import Any
|
||||
|
||||
from pydantic import BaseModel, ConfigDict, field_validator
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Enumerations
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class SyncDirection(StrEnum):
|
||||
"""Direction of a sync operation."""
|
||||
|
||||
PULL = "pull"
|
||||
PUSH = "push"
|
||||
|
||||
|
||||
class SyncEntityType(StrEnum):
|
||||
"""Entity types eligible for synchronization."""
|
||||
|
||||
ACTOR = "actor"
|
||||
SKILL = "skill"
|
||||
ACTION = "action"
|
||||
PLAN = "plan"
|
||||
SESSION = "session"
|
||||
|
||||
|
||||
class ConflictResolution(StrEnum):
|
||||
"""Strategies for resolving sync conflicts."""
|
||||
|
||||
LAST_WRITER_WINS = "last_writer_wins"
|
||||
MANUAL = "manual"
|
||||
SERVER_WINS = "server_wins"
|
||||
CLIENT_WINS = "client_wins"
|
||||
|
||||
|
||||
class SyncOperationStatus(StrEnum):
|
||||
"""Status of a sync operation."""
|
||||
|
||||
PENDING = "pending"
|
||||
IN_PROGRESS = "in_progress"
|
||||
COMPLETED = "completed"
|
||||
FAILED = "failed"
|
||||
CONFLICT = "conflict"
|
||||
QUEUED = "queued"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Vector clock
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class VectorClock(BaseModel):
|
||||
"""Vector clock for conflict detection across distributed nodes.
|
||||
|
||||
Each entry maps a node identifier to a monotonically increasing
|
||||
counter. Two clocks are compared element-wise: if every component
|
||||
of A is ``<=`` the corresponding component of B (and at least one
|
||||
is strictly less) then A *happened before* B. Otherwise the clocks
|
||||
are concurrent and a conflict exists.
|
||||
"""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
entries: dict[str, int] = {}
|
||||
|
||||
def increment(self, node_id: str) -> VectorClock:
|
||||
"""Return a new clock with *node_id* incremented by one.
|
||||
|
||||
Args:
|
||||
node_id: Identifier of the node to increment.
|
||||
|
||||
Returns:
|
||||
A new ``VectorClock`` with the updated counter.
|
||||
|
||||
Raises:
|
||||
ValueError: If *node_id* is empty.
|
||||
"""
|
||||
if not node_id:
|
||||
raise ValueError("node_id must be a non-empty string")
|
||||
new_entries = dict(self.entries)
|
||||
new_entries[node_id] = new_entries.get(node_id, 0) + 1
|
||||
return VectorClock(entries=new_entries)
|
||||
|
||||
def merge(self, other: VectorClock) -> VectorClock:
|
||||
"""Return a new clock that is the element-wise max of both clocks.
|
||||
|
||||
Args:
|
||||
other: The vector clock to merge with.
|
||||
|
||||
Returns:
|
||||
A new ``VectorClock`` with the merged counters.
|
||||
|
||||
Raises:
|
||||
TypeError: If *other* is not a ``VectorClock``.
|
||||
"""
|
||||
if not isinstance(other, VectorClock):
|
||||
raise TypeError("other must be a VectorClock instance")
|
||||
all_nodes = set(self.entries) | set(other.entries)
|
||||
merged: dict[str, int] = {}
|
||||
for node in all_nodes:
|
||||
merged[node] = max(
|
||||
self.entries.get(node, 0),
|
||||
other.entries.get(node, 0),
|
||||
)
|
||||
return VectorClock(entries=merged)
|
||||
|
||||
def happens_before(self, other: VectorClock) -> bool:
|
||||
"""Return ``True`` if this clock causally precedes *other*.
|
||||
|
||||
Args:
|
||||
other: The vector clock to compare against.
|
||||
|
||||
Returns:
|
||||
``True`` if every component of *self* is ``<=`` the
|
||||
corresponding component of *other* and at least one is
|
||||
strictly less.
|
||||
|
||||
Raises:
|
||||
TypeError: If *other* is not a ``VectorClock``.
|
||||
"""
|
||||
if not isinstance(other, VectorClock):
|
||||
raise TypeError("other must be a VectorClock instance")
|
||||
all_nodes = set(self.entries) | set(other.entries)
|
||||
at_least_one_less = False
|
||||
for node in all_nodes:
|
||||
self_val = self.entries.get(node, 0)
|
||||
other_val = other.entries.get(node, 0)
|
||||
if self_val > other_val:
|
||||
return False
|
||||
if self_val < other_val:
|
||||
at_least_one_less = True
|
||||
return at_least_one_less
|
||||
|
||||
def is_concurrent(self, other: VectorClock) -> bool:
|
||||
"""Return ``True`` if the two clocks are concurrent (conflict).
|
||||
|
||||
Args:
|
||||
other: The vector clock to compare against.
|
||||
|
||||
Returns:
|
||||
``True`` if neither clock happens-before the other.
|
||||
|
||||
Raises:
|
||||
TypeError: If *other* is not a ``VectorClock``.
|
||||
"""
|
||||
if not isinstance(other, VectorClock):
|
||||
raise TypeError("other must be a VectorClock instance")
|
||||
return (
|
||||
not self.happens_before(other)
|
||||
and not other.happens_before(self)
|
||||
and self.entries != other.entries
|
||||
)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Sync entity snapshot
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class SyncEntitySnapshot(BaseModel):
|
||||
"""A snapshot of a single entity for sync purposes."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
entity_id: str
|
||||
entity_type: SyncEntityType
|
||||
namespace: str
|
||||
name: str
|
||||
version: int = 1
|
||||
data: dict[str, Any] = {}
|
||||
vector_clock: VectorClock = VectorClock()
|
||||
updated_at: str = ""
|
||||
|
||||
@field_validator("entity_id", "namespace", "name")
|
||||
@classmethod
|
||||
def _must_be_non_empty(cls, value: str) -> str:
|
||||
if not value:
|
||||
raise ValueError("field must not be empty")
|
||||
return value
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Conflict record
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class SyncConflict(BaseModel):
|
||||
"""A record of a detected sync conflict between local and server."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
conflict_id: str
|
||||
entity_id: str
|
||||
entity_type: SyncEntityType
|
||||
namespace: str
|
||||
local_snapshot: SyncEntitySnapshot
|
||||
server_snapshot: SyncEntitySnapshot
|
||||
local_clock: VectorClock
|
||||
server_clock: VectorClock
|
||||
resolution: ConflictResolution = ConflictResolution.LAST_WRITER_WINS
|
||||
resolved: bool = False
|
||||
resolved_at: str | None = None
|
||||
winner: str | None = None
|
||||
|
||||
@field_validator("conflict_id", "entity_id", "namespace")
|
||||
@classmethod
|
||||
def _must_be_non_empty(cls, value: str) -> str:
|
||||
if not value:
|
||||
raise ValueError("field must not be empty")
|
||||
return value
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Sync state
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class SyncState(BaseModel):
|
||||
"""Tracks the sync state between client and server for a namespace."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
namespace: str
|
||||
last_sync_at: str | None = None
|
||||
last_pull_at: str | None = None
|
||||
last_push_at: str | None = None
|
||||
local_clock: VectorClock = VectorClock()
|
||||
server_clock: VectorClock = VectorClock()
|
||||
pending_pushes: int = 0
|
||||
pending_pulls: int = 0
|
||||
conflicts: list[SyncConflict] = []
|
||||
|
||||
@field_validator("namespace")
|
||||
@classmethod
|
||||
def _namespace_non_empty(cls, value: str) -> str:
|
||||
if not value:
|
||||
raise ValueError("namespace must not be empty")
|
||||
return value
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Request / Response models
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class SyncPullRequest(BaseModel):
|
||||
"""Request model for ``_cleveragents/sync/pull``."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
namespace: str = ""
|
||||
entity_types: list[SyncEntityType] = []
|
||||
since: str | None = None
|
||||
force: bool = False
|
||||
|
||||
@field_validator("namespace")
|
||||
@classmethod
|
||||
def _validate_namespace(cls, value: str) -> str:
|
||||
if value == "local":
|
||||
raise ValueError("Cannot sync the 'local' namespace")
|
||||
return value
|
||||
|
||||
|
||||
class SyncPullResponse(BaseModel):
|
||||
"""Response model for ``_cleveragents/sync/pull``."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
entities: list[SyncEntitySnapshot] = []
|
||||
conflicts: list[SyncConflict] = []
|
||||
sync_state: SyncState | None = None
|
||||
pulled_at: str = ""
|
||||
total_pulled: int = 0
|
||||
|
||||
|
||||
class SyncPushRequest(BaseModel):
|
||||
"""Request model for ``_cleveragents/sync/push``."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
namespace: str = ""
|
||||
entities: list[SyncEntitySnapshot] = []
|
||||
force: bool = False
|
||||
resolution: ConflictResolution = ConflictResolution.LAST_WRITER_WINS
|
||||
|
||||
@field_validator("namespace")
|
||||
@classmethod
|
||||
def _validate_namespace(cls, value: str) -> str:
|
||||
if value == "local":
|
||||
raise ValueError("Cannot sync the 'local' namespace")
|
||||
return value
|
||||
|
||||
|
||||
class SyncPushResponse(BaseModel):
|
||||
"""Response model for ``_cleveragents/sync/push``."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
accepted: list[SyncEntitySnapshot] = []
|
||||
rejected: list[SyncEntitySnapshot] = []
|
||||
conflicts: list[SyncConflict] = []
|
||||
sync_state: SyncState | None = None
|
||||
pushed_at: str = ""
|
||||
total_accepted: int = 0
|
||||
total_rejected: int = 0
|
||||
|
||||
|
||||
class SyncStatusRequest(BaseModel):
|
||||
"""Request model for ``_cleveragents/sync/status``."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
namespace: str = ""
|
||||
entity_types: list[SyncEntityType] = []
|
||||
|
||||
@field_validator("namespace")
|
||||
@classmethod
|
||||
def _validate_namespace(cls, value: str) -> str:
|
||||
if value == "local":
|
||||
raise ValueError("Cannot sync the 'local' namespace")
|
||||
return value
|
||||
|
||||
|
||||
class SyncStatusResponse(BaseModel):
|
||||
"""Response model for ``_cleveragents/sync/status``."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
namespace: str = ""
|
||||
sync_state: SyncState | None = None
|
||||
drift_detected: bool = False
|
||||
local_ahead: list[SyncEntitySnapshot] = []
|
||||
server_ahead: list[SyncEntitySnapshot] = []
|
||||
conflicts: list[SyncConflict] = []
|
||||
checked_at: str = ""
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Offline queue entry
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class SyncQueueEntry(BaseModel):
|
||||
"""An offline-queued sync operation awaiting retry on reconnect."""
|
||||
|
||||
model_config = ConfigDict(strict=False)
|
||||
|
||||
queue_id: str
|
||||
direction: SyncDirection
|
||||
namespace: str
|
||||
entity_type: SyncEntityType
|
||||
entity_id: str
|
||||
snapshot: SyncEntitySnapshot
|
||||
status: SyncOperationStatus = SyncOperationStatus.QUEUED
|
||||
retry_count: int = 0
|
||||
max_retries: int = 5
|
||||
created_at: str = ""
|
||||
last_attempt_at: str | None = None
|
||||
error_message: str | None = None
|
||||
|
||||
@field_validator("queue_id", "namespace", "entity_id")
|
||||
@classmethod
|
||||
def _must_be_non_empty(cls, value: str) -> str:
|
||||
if not value:
|
||||
raise ValueError("field must not be empty")
|
||||
return value
|
||||
|
||||
|
||||
def _iso_now() -> str:
|
||||
"""Return the current UTC time as an ISO-8601 string."""
|
||||
return datetime.now(tz=UTC).isoformat()
|
||||
|
||||
|
||||
__all__ = [
|
||||
"ConflictResolution",
|
||||
"SyncConflict",
|
||||
"SyncDirection",
|
||||
"SyncEntitySnapshot",
|
||||
"SyncEntityType",
|
||||
"SyncOperationStatus",
|
||||
"SyncPullRequest",
|
||||
"SyncPullResponse",
|
||||
"SyncPushRequest",
|
||||
"SyncPushResponse",
|
||||
"SyncQueueEntry",
|
||||
"SyncState",
|
||||
"SyncStatusRequest",
|
||||
"SyncStatusResponse",
|
||||
"VectorClock",
|
||||
]
|
||||
@@ -0,0 +1,733 @@
|
||||
"""Entity synchronization service for multi-device sync.
|
||||
|
||||
Implements ``_cleveragents/sync/*`` operations: pull, push, and status.
|
||||
Entities (actors, skills, actions, plans, sessions) are synchronised
|
||||
between client and server using vector clocks for conflict detection
|
||||
and last-writer-wins as the default conflict resolution strategy.
|
||||
|
||||
The ``local/`` namespace is **never** synced — it exists only on the
|
||||
client. Incremental sync is supported via ``since`` timestamps.
|
||||
|
||||
Offline support is provided through a queue of pending operations that
|
||||
are retried on reconnect.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from datetime import UTC, datetime
|
||||
|
||||
import structlog
|
||||
from ulid import ULID
|
||||
|
||||
from cleveragents.a2a.sync_models import (
|
||||
ConflictResolution,
|
||||
SyncConflict,
|
||||
SyncDirection,
|
||||
SyncEntitySnapshot,
|
||||
SyncEntityType,
|
||||
SyncOperationStatus,
|
||||
SyncPullRequest,
|
||||
SyncPullResponse,
|
||||
SyncPushRequest,
|
||||
SyncPushResponse,
|
||||
SyncQueueEntry,
|
||||
SyncState,
|
||||
SyncStatusRequest,
|
||||
SyncStatusResponse,
|
||||
VectorClock,
|
||||
)
|
||||
from cleveragents.core.exceptions import BusinessRuleViolation, ValidationError
|
||||
|
||||
_logger: structlog.stdlib.BoundLogger = structlog.get_logger(__name__)
|
||||
|
||||
|
||||
def _iso_now() -> str:
|
||||
"""Return the current UTC time as an ISO-8601 string."""
|
||||
return datetime.now(tz=UTC).isoformat()
|
||||
|
||||
|
||||
class SyncService:
|
||||
"""Application-layer service for entity synchronization.
|
||||
|
||||
Coordinates pull, push, and status operations between local client
|
||||
storage and a remote server namespace.
|
||||
|
||||
Args:
|
||||
node_id: Unique identifier for this client node (used in
|
||||
vector clocks).
|
||||
"""
|
||||
|
||||
def __init__(self, node_id: str | None = None) -> None:
|
||||
if node_id is not None and not isinstance(node_id, str):
|
||||
raise TypeError("node_id must be a string or None")
|
||||
self._node_id: str = node_id or str(ULID())
|
||||
self._sync_states: dict[str, SyncState] = {}
|
||||
self._local_entities: dict[str, SyncEntitySnapshot] = {}
|
||||
self._server_entities: dict[str, SyncEntitySnapshot] = {}
|
||||
self._conflicts: list[SyncConflict] = []
|
||||
self._offline_queue: list[SyncQueueEntry] = []
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Public properties
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
@property
|
||||
def node_id(self) -> str:
|
||||
"""Return the unique node identifier for this client."""
|
||||
return self._node_id
|
||||
|
||||
@property
|
||||
def offline_queue(self) -> list[SyncQueueEntry]:
|
||||
"""Return the current offline operation queue."""
|
||||
return list(self._offline_queue)
|
||||
|
||||
@property
|
||||
def conflicts(self) -> list[SyncConflict]:
|
||||
"""Return all unresolved sync conflicts."""
|
||||
return [c for c in self._conflicts if not c.resolved]
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Core operations
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def pull(self, request: SyncPullRequest) -> SyncPullResponse:
|
||||
"""Pull entities from the server to the local cache.
|
||||
|
||||
Downloads server namespace entities and detects conflicts
|
||||
using vector clocks.
|
||||
|
||||
Args:
|
||||
request: The pull request parameters.
|
||||
|
||||
Returns:
|
||||
A ``SyncPullResponse`` with pulled entities and any
|
||||
conflicts detected.
|
||||
|
||||
Raises:
|
||||
TypeError: If *request* is not a ``SyncPullRequest``.
|
||||
ValidationError: If the namespace is ``local``.
|
||||
"""
|
||||
if not isinstance(request, SyncPullRequest):
|
||||
raise TypeError("request must be a SyncPullRequest instance")
|
||||
if request.namespace == "local":
|
||||
raise ValidationError("Cannot sync the 'local' namespace")
|
||||
|
||||
namespace = request.namespace or "default"
|
||||
now = _iso_now()
|
||||
|
||||
_logger.info(
|
||||
"sync.pull.start",
|
||||
namespace=namespace,
|
||||
entity_types=[et.value for et in request.entity_types],
|
||||
since=request.since,
|
||||
)
|
||||
|
||||
pulled: list[SyncEntitySnapshot] = []
|
||||
conflicts: list[SyncConflict] = []
|
||||
|
||||
server_entities = self._get_server_entities(
|
||||
namespace=namespace,
|
||||
entity_types=request.entity_types,
|
||||
since=request.since,
|
||||
)
|
||||
|
||||
for server_entity in server_entities:
|
||||
local_key = self._entity_key(server_entity)
|
||||
local_entity = self._local_entities.get(local_key)
|
||||
|
||||
if local_entity is None or request.force:
|
||||
self._local_entities[local_key] = server_entity
|
||||
pulled.append(server_entity)
|
||||
elif server_entity.vector_clock.is_concurrent(local_entity.vector_clock):
|
||||
conflict = self._create_conflict(
|
||||
local_entity=local_entity,
|
||||
server_entity=server_entity,
|
||||
namespace=namespace,
|
||||
)
|
||||
conflicts.append(conflict)
|
||||
self._conflicts.append(conflict)
|
||||
elif local_entity.vector_clock.happens_before(server_entity.vector_clock):
|
||||
self._local_entities[local_key] = server_entity
|
||||
pulled.append(server_entity)
|
||||
|
||||
sync_state = self._update_sync_state(
|
||||
namespace=namespace,
|
||||
last_pull_at=now,
|
||||
conflicts=conflicts,
|
||||
)
|
||||
|
||||
_logger.info(
|
||||
"sync.pull.complete",
|
||||
namespace=namespace,
|
||||
total_pulled=len(pulled),
|
||||
total_conflicts=len(conflicts),
|
||||
)
|
||||
|
||||
return SyncPullResponse(
|
||||
entities=pulled,
|
||||
conflicts=conflicts,
|
||||
sync_state=sync_state,
|
||||
pulled_at=now,
|
||||
total_pulled=len(pulled),
|
||||
)
|
||||
|
||||
def push(self, request: SyncPushRequest) -> SyncPushResponse:
|
||||
"""Push local entities to the server namespace.
|
||||
|
||||
Pushes entity definitions from the local cache to the server
|
||||
and handles conflicts according to the specified resolution
|
||||
strategy.
|
||||
|
||||
Args:
|
||||
request: The push request parameters.
|
||||
|
||||
Returns:
|
||||
A ``SyncPushResponse`` with accepted/rejected entities
|
||||
and any conflicts detected.
|
||||
|
||||
Raises:
|
||||
TypeError: If *request* is not a ``SyncPushRequest``.
|
||||
ValidationError: If the namespace is ``local``.
|
||||
"""
|
||||
if not isinstance(request, SyncPushRequest):
|
||||
raise TypeError("request must be a SyncPushRequest instance")
|
||||
if request.namespace == "local":
|
||||
raise ValidationError("Cannot sync the 'local' namespace")
|
||||
|
||||
namespace = request.namespace or "default"
|
||||
now = _iso_now()
|
||||
|
||||
_logger.info(
|
||||
"sync.push.start",
|
||||
namespace=namespace,
|
||||
entity_count=len(request.entities),
|
||||
)
|
||||
|
||||
accepted: list[SyncEntitySnapshot] = []
|
||||
rejected: list[SyncEntitySnapshot] = []
|
||||
conflicts: list[SyncConflict] = []
|
||||
|
||||
for entity in request.entities:
|
||||
server_key = self._entity_key(entity)
|
||||
server_entity = self._server_entities.get(server_key)
|
||||
|
||||
if server_entity is None or request.force:
|
||||
updated = self._stamp_entity(entity, namespace)
|
||||
self._server_entities[server_key] = updated
|
||||
self._local_entities[server_key] = updated
|
||||
accepted.append(updated)
|
||||
elif entity.vector_clock.is_concurrent(server_entity.vector_clock):
|
||||
conflict = self._create_conflict(
|
||||
local_entity=entity,
|
||||
server_entity=server_entity,
|
||||
namespace=namespace,
|
||||
)
|
||||
resolved_entity = self._resolve_conflict(
|
||||
conflict=conflict,
|
||||
resolution=request.resolution,
|
||||
)
|
||||
if resolved_entity is not None:
|
||||
self._server_entities[server_key] = resolved_entity
|
||||
self._local_entities[server_key] = resolved_entity
|
||||
accepted.append(resolved_entity)
|
||||
conflict.resolved = True
|
||||
conflict.resolved_at = now
|
||||
else:
|
||||
rejected.append(entity)
|
||||
conflicts.append(conflict)
|
||||
self._conflicts.append(conflict)
|
||||
elif server_entity.vector_clock.happens_before(entity.vector_clock):
|
||||
updated = self._stamp_entity(entity, namespace)
|
||||
self._server_entities[server_key] = updated
|
||||
self._local_entities[server_key] = updated
|
||||
accepted.append(updated)
|
||||
else:
|
||||
rejected.append(entity)
|
||||
|
||||
sync_state = self._update_sync_state(
|
||||
namespace=namespace,
|
||||
last_push_at=now,
|
||||
conflicts=conflicts,
|
||||
)
|
||||
|
||||
_logger.info(
|
||||
"sync.push.complete",
|
||||
namespace=namespace,
|
||||
total_accepted=len(accepted),
|
||||
total_rejected=len(rejected),
|
||||
total_conflicts=len(conflicts),
|
||||
)
|
||||
|
||||
return SyncPushResponse(
|
||||
accepted=accepted,
|
||||
rejected=rejected,
|
||||
conflicts=conflicts,
|
||||
sync_state=sync_state,
|
||||
pushed_at=now,
|
||||
total_accepted=len(accepted),
|
||||
total_rejected=len(rejected),
|
||||
)
|
||||
|
||||
def status(self, request: SyncStatusRequest) -> SyncStatusResponse:
|
||||
"""Compare local and server entity versions to detect drift.
|
||||
|
||||
Args:
|
||||
request: The status request parameters.
|
||||
|
||||
Returns:
|
||||
A ``SyncStatusResponse`` with drift information and
|
||||
any detected conflicts.
|
||||
|
||||
Raises:
|
||||
TypeError: If *request* is not a ``SyncStatusRequest``.
|
||||
ValidationError: If the namespace is ``local``.
|
||||
"""
|
||||
if not isinstance(request, SyncStatusRequest):
|
||||
raise TypeError("request must be a SyncStatusRequest instance")
|
||||
if request.namespace == "local":
|
||||
raise ValidationError("Cannot sync the 'local' namespace")
|
||||
|
||||
namespace = request.namespace or "default"
|
||||
now = _iso_now()
|
||||
|
||||
_logger.info(
|
||||
"sync.status.start",
|
||||
namespace=namespace,
|
||||
entity_types=[et.value for et in request.entity_types],
|
||||
)
|
||||
|
||||
local_ahead: list[SyncEntitySnapshot] = []
|
||||
server_ahead: list[SyncEntitySnapshot] = []
|
||||
conflicts: list[SyncConflict] = []
|
||||
|
||||
all_keys = set(self._local_entities.keys()) | set(self._server_entities.keys())
|
||||
|
||||
for key in all_keys:
|
||||
local_entity = self._local_entities.get(key)
|
||||
server_entity = self._server_entities.get(key)
|
||||
|
||||
if local_entity is not None and server_entity is not None:
|
||||
if namespace and local_entity.namespace != namespace:
|
||||
continue
|
||||
if (
|
||||
request.entity_types
|
||||
and local_entity.entity_type not in request.entity_types
|
||||
):
|
||||
continue
|
||||
|
||||
if local_entity.vector_clock.is_concurrent(
|
||||
server_entity.vector_clock,
|
||||
):
|
||||
conflict = self._create_conflict(
|
||||
local_entity=local_entity,
|
||||
server_entity=server_entity,
|
||||
namespace=namespace,
|
||||
)
|
||||
conflicts.append(conflict)
|
||||
elif server_entity.vector_clock.happens_before(
|
||||
local_entity.vector_clock,
|
||||
):
|
||||
local_ahead.append(local_entity)
|
||||
elif local_entity.vector_clock.happens_before(
|
||||
server_entity.vector_clock,
|
||||
):
|
||||
server_ahead.append(server_entity)
|
||||
elif local_entity is not None:
|
||||
if namespace and local_entity.namespace != namespace:
|
||||
continue
|
||||
if (
|
||||
request.entity_types
|
||||
and local_entity.entity_type not in request.entity_types
|
||||
):
|
||||
continue
|
||||
local_ahead.append(local_entity)
|
||||
elif server_entity is not None:
|
||||
if namespace and server_entity.namespace != namespace:
|
||||
continue
|
||||
if (
|
||||
request.entity_types
|
||||
and server_entity.entity_type not in request.entity_types
|
||||
):
|
||||
continue
|
||||
server_ahead.append(server_entity)
|
||||
|
||||
sync_state = self._sync_states.get(namespace)
|
||||
drift_detected = bool(local_ahead or server_ahead or conflicts)
|
||||
|
||||
_logger.info(
|
||||
"sync.status.complete",
|
||||
namespace=namespace,
|
||||
drift_detected=drift_detected,
|
||||
local_ahead=len(local_ahead),
|
||||
server_ahead=len(server_ahead),
|
||||
conflicts=len(conflicts),
|
||||
)
|
||||
|
||||
return SyncStatusResponse(
|
||||
namespace=namespace,
|
||||
sync_state=sync_state,
|
||||
drift_detected=drift_detected,
|
||||
local_ahead=local_ahead,
|
||||
server_ahead=server_ahead,
|
||||
conflicts=conflicts,
|
||||
checked_at=now,
|
||||
)
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Offline queue management
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def enqueue_offline(
|
||||
self,
|
||||
direction: SyncDirection,
|
||||
namespace: str,
|
||||
entity: SyncEntitySnapshot,
|
||||
) -> SyncQueueEntry:
|
||||
"""Queue a sync operation for retry when offline.
|
||||
|
||||
Args:
|
||||
direction: Whether this is a pull or push operation.
|
||||
namespace: Target namespace.
|
||||
entity: The entity snapshot to sync.
|
||||
|
||||
Returns:
|
||||
The created ``SyncQueueEntry``.
|
||||
|
||||
Raises:
|
||||
ValueError: If *namespace* is empty or ``local``.
|
||||
TypeError: If arguments have incorrect types.
|
||||
"""
|
||||
if not isinstance(direction, SyncDirection):
|
||||
raise TypeError("direction must be a SyncDirection")
|
||||
if not isinstance(entity, SyncEntitySnapshot):
|
||||
raise TypeError("entity must be a SyncEntitySnapshot")
|
||||
if not namespace:
|
||||
raise ValueError("namespace must be a non-empty string")
|
||||
if namespace == "local":
|
||||
raise ValueError("Cannot queue sync for the 'local' namespace")
|
||||
|
||||
entry = SyncQueueEntry(
|
||||
queue_id=str(ULID()),
|
||||
direction=direction,
|
||||
namespace=namespace,
|
||||
entity_type=entity.entity_type,
|
||||
entity_id=entity.entity_id,
|
||||
snapshot=entity,
|
||||
status=SyncOperationStatus.QUEUED,
|
||||
created_at=_iso_now(),
|
||||
)
|
||||
self._offline_queue.append(entry)
|
||||
|
||||
_logger.info(
|
||||
"sync.offline.enqueued",
|
||||
queue_id=entry.queue_id,
|
||||
direction=direction.value,
|
||||
namespace=namespace,
|
||||
entity_id=entity.entity_id,
|
||||
)
|
||||
|
||||
return entry
|
||||
|
||||
def process_offline_queue(self) -> list[SyncQueueEntry]:
|
||||
"""Process all queued offline operations.
|
||||
|
||||
Attempts to execute each queued operation. Successfully
|
||||
processed entries are marked as completed; failed entries
|
||||
have their retry count incremented.
|
||||
|
||||
Returns:
|
||||
List of processed queue entries with updated statuses.
|
||||
"""
|
||||
processed: list[SyncQueueEntry] = []
|
||||
remaining: list[SyncQueueEntry] = []
|
||||
|
||||
for entry in self._offline_queue:
|
||||
if entry.retry_count >= entry.max_retries:
|
||||
entry.status = SyncOperationStatus.FAILED
|
||||
entry.error_message = "Max retries exceeded"
|
||||
processed.append(entry)
|
||||
continue
|
||||
|
||||
entry.status = SyncOperationStatus.IN_PROGRESS
|
||||
entry.last_attempt_at = _iso_now()
|
||||
|
||||
try:
|
||||
if entry.direction == SyncDirection.PUSH:
|
||||
push_req = SyncPushRequest(
|
||||
namespace=entry.namespace,
|
||||
entities=[entry.snapshot],
|
||||
)
|
||||
result = self.push(push_req)
|
||||
if result.total_accepted > 0:
|
||||
entry.status = SyncOperationStatus.COMPLETED
|
||||
processed.append(entry)
|
||||
else:
|
||||
entry.status = SyncOperationStatus.QUEUED
|
||||
entry.retry_count += 1
|
||||
remaining.append(entry)
|
||||
elif entry.direction == SyncDirection.PULL:
|
||||
pull_req = SyncPullRequest(
|
||||
namespace=entry.namespace,
|
||||
entity_types=[entry.entity_type],
|
||||
)
|
||||
result = self.pull(pull_req)
|
||||
entry.status = SyncOperationStatus.COMPLETED
|
||||
processed.append(entry)
|
||||
except Exception as exc:
|
||||
entry.status = SyncOperationStatus.QUEUED
|
||||
entry.retry_count += 1
|
||||
entry.error_message = str(exc)
|
||||
remaining.append(entry)
|
||||
|
||||
_logger.warning(
|
||||
"sync.offline.retry_failed",
|
||||
queue_id=entry.queue_id,
|
||||
retry_count=entry.retry_count,
|
||||
error=str(exc),
|
||||
)
|
||||
|
||||
self._offline_queue = remaining
|
||||
|
||||
_logger.info(
|
||||
"sync.offline.processed",
|
||||
total_processed=len(processed),
|
||||
total_remaining=len(remaining),
|
||||
)
|
||||
|
||||
return processed
|
||||
|
||||
def resolve_conflict(
|
||||
self,
|
||||
conflict_id: str,
|
||||
resolution: ConflictResolution,
|
||||
winner: str | None = None,
|
||||
) -> SyncConflict:
|
||||
"""Manually resolve a sync conflict.
|
||||
|
||||
Args:
|
||||
conflict_id: Identifier of the conflict to resolve.
|
||||
resolution: The resolution strategy to apply.
|
||||
winner: For manual resolution, which side wins
|
||||
(``'local'`` or ``'server'``).
|
||||
|
||||
Returns:
|
||||
The updated ``SyncConflict``.
|
||||
|
||||
Raises:
|
||||
ValueError: If *conflict_id* is empty or the conflict
|
||||
is not found.
|
||||
BusinessRuleViolation: If manual resolution is chosen
|
||||
without specifying a winner.
|
||||
"""
|
||||
if not conflict_id:
|
||||
raise ValueError("conflict_id must be a non-empty string")
|
||||
if not isinstance(resolution, ConflictResolution):
|
||||
raise TypeError("resolution must be a ConflictResolution")
|
||||
|
||||
target: SyncConflict | None = None
|
||||
for conflict in self._conflicts:
|
||||
if conflict.conflict_id == conflict_id:
|
||||
target = conflict
|
||||
break
|
||||
|
||||
if target is None:
|
||||
raise ValueError(f"Conflict '{conflict_id}' not found")
|
||||
|
||||
if resolution == ConflictResolution.MANUAL and not winner:
|
||||
raise BusinessRuleViolation(
|
||||
"Manual resolution requires specifying a winner ('local' or 'server')"
|
||||
)
|
||||
|
||||
now = _iso_now()
|
||||
target.resolution = resolution
|
||||
target.resolved = True
|
||||
target.resolved_at = now
|
||||
|
||||
if resolution == ConflictResolution.LAST_WRITER_WINS:
|
||||
local_ts = target.local_snapshot.updated_at or ""
|
||||
server_ts = target.server_snapshot.updated_at or ""
|
||||
target.winner = "local" if local_ts >= server_ts else "server"
|
||||
elif resolution == ConflictResolution.CLIENT_WINS:
|
||||
target.winner = "local"
|
||||
elif resolution == ConflictResolution.SERVER_WINS:
|
||||
target.winner = "server"
|
||||
elif resolution == ConflictResolution.MANUAL:
|
||||
target.winner = winner
|
||||
|
||||
winning_snapshot = (
|
||||
target.local_snapshot
|
||||
if target.winner == "local"
|
||||
else target.server_snapshot
|
||||
)
|
||||
key = self._entity_key(winning_snapshot)
|
||||
self._local_entities[key] = winning_snapshot
|
||||
self._server_entities[key] = winning_snapshot
|
||||
|
||||
_logger.info(
|
||||
"sync.conflict.resolved",
|
||||
conflict_id=conflict_id,
|
||||
resolution=resolution.value,
|
||||
winner=target.winner,
|
||||
)
|
||||
|
||||
return target
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Entity management helpers (for testing / local mode)
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def register_local_entity(self, entity: SyncEntitySnapshot) -> None:
|
||||
"""Register an entity in the local cache.
|
||||
|
||||
Args:
|
||||
entity: The entity snapshot to register.
|
||||
|
||||
Raises:
|
||||
TypeError: If *entity* is not a ``SyncEntitySnapshot``.
|
||||
"""
|
||||
if not isinstance(entity, SyncEntitySnapshot):
|
||||
raise TypeError("entity must be a SyncEntitySnapshot")
|
||||
key = self._entity_key(entity)
|
||||
self._local_entities[key] = entity
|
||||
|
||||
def register_server_entity(self, entity: SyncEntitySnapshot) -> None:
|
||||
"""Register an entity in the server cache.
|
||||
|
||||
Args:
|
||||
entity: The entity snapshot to register.
|
||||
|
||||
Raises:
|
||||
TypeError: If *entity* is not a ``SyncEntitySnapshot``.
|
||||
"""
|
||||
if not isinstance(entity, SyncEntitySnapshot):
|
||||
raise TypeError("entity must be a SyncEntitySnapshot")
|
||||
key = self._entity_key(entity)
|
||||
self._server_entities[key] = entity
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Private helpers
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def _entity_key(self, entity: SyncEntitySnapshot) -> str:
|
||||
"""Return a unique key for an entity snapshot."""
|
||||
return f"{entity.namespace}/{entity.entity_type.value}/{entity.entity_id}"
|
||||
|
||||
def _get_server_entities(
|
||||
self,
|
||||
namespace: str,
|
||||
entity_types: list[SyncEntityType],
|
||||
since: str | None = None,
|
||||
) -> list[SyncEntitySnapshot]:
|
||||
"""Retrieve server entities matching the filter criteria."""
|
||||
result: list[SyncEntitySnapshot] = []
|
||||
for entity in self._server_entities.values():
|
||||
if entity.namespace != namespace:
|
||||
continue
|
||||
if entity_types and entity.entity_type not in entity_types:
|
||||
continue
|
||||
if since and entity.updated_at and entity.updated_at <= since:
|
||||
continue
|
||||
result.append(entity)
|
||||
return result
|
||||
|
||||
def _create_conflict(
|
||||
self,
|
||||
local_entity: SyncEntitySnapshot,
|
||||
server_entity: SyncEntitySnapshot,
|
||||
namespace: str,
|
||||
) -> SyncConflict:
|
||||
"""Create a sync conflict record."""
|
||||
return SyncConflict(
|
||||
conflict_id=str(ULID()),
|
||||
entity_id=local_entity.entity_id,
|
||||
entity_type=local_entity.entity_type,
|
||||
namespace=namespace,
|
||||
local_snapshot=local_entity,
|
||||
server_snapshot=server_entity,
|
||||
local_clock=local_entity.vector_clock,
|
||||
server_clock=server_entity.vector_clock,
|
||||
)
|
||||
|
||||
def _resolve_conflict(
|
||||
self,
|
||||
conflict: SyncConflict,
|
||||
resolution: ConflictResolution,
|
||||
) -> SyncEntitySnapshot | None:
|
||||
"""Apply automatic conflict resolution and return the winner.
|
||||
|
||||
Returns ``None`` if manual resolution is required.
|
||||
"""
|
||||
if resolution == ConflictResolution.MANUAL:
|
||||
return None
|
||||
|
||||
if resolution == ConflictResolution.CLIENT_WINS:
|
||||
conflict.winner = "local"
|
||||
return conflict.local_snapshot
|
||||
|
||||
if resolution == ConflictResolution.SERVER_WINS:
|
||||
conflict.winner = "server"
|
||||
return conflict.server_snapshot
|
||||
|
||||
# Default: last_writer_wins
|
||||
local_ts = conflict.local_snapshot.updated_at or ""
|
||||
server_ts = conflict.server_snapshot.updated_at or ""
|
||||
if local_ts >= server_ts:
|
||||
conflict.winner = "local"
|
||||
return conflict.local_snapshot
|
||||
conflict.winner = "server"
|
||||
return conflict.server_snapshot
|
||||
|
||||
def _stamp_entity(
|
||||
self,
|
||||
entity: SyncEntitySnapshot,
|
||||
namespace: str,
|
||||
) -> SyncEntitySnapshot:
|
||||
"""Return a copy of *entity* with updated clock and timestamp."""
|
||||
new_clock = entity.vector_clock.increment(self._node_id)
|
||||
return SyncEntitySnapshot(
|
||||
entity_id=entity.entity_id,
|
||||
entity_type=entity.entity_type,
|
||||
namespace=namespace,
|
||||
name=entity.name,
|
||||
version=entity.version + 1,
|
||||
data=dict(entity.data),
|
||||
vector_clock=new_clock,
|
||||
updated_at=_iso_now(),
|
||||
)
|
||||
|
||||
def _update_sync_state(
|
||||
self,
|
||||
namespace: str,
|
||||
last_pull_at: str | None = None,
|
||||
last_push_at: str | None = None,
|
||||
conflicts: list[SyncConflict] | None = None,
|
||||
) -> SyncState:
|
||||
"""Update and return the sync state for a namespace."""
|
||||
state = self._sync_states.get(namespace)
|
||||
now = _iso_now()
|
||||
|
||||
if state is None:
|
||||
state = SyncState(
|
||||
namespace=namespace,
|
||||
last_sync_at=now,
|
||||
local_clock=VectorClock(),
|
||||
server_clock=VectorClock(),
|
||||
)
|
||||
|
||||
state.last_sync_at = now
|
||||
if last_pull_at is not None:
|
||||
state.last_pull_at = last_pull_at
|
||||
if last_push_at is not None:
|
||||
state.last_push_at = last_push_at
|
||||
if conflicts is not None:
|
||||
state.conflicts = conflicts
|
||||
|
||||
state.local_clock = state.local_clock.increment(self._node_id)
|
||||
self._sync_states[namespace] = state
|
||||
|
||||
return state
|
||||
|
||||
|
||||
__all__ = [
|
||||
"SyncService",
|
||||
]
|
||||
Reference in New Issue
Block a user