fix(tui): replace # type: ignore with cast() in TDD step file
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Remove the prohibited # type: ignore[attr-defined] suppression from overlay._text access and replace with cast(str, ...). Update docstrings to explain the TDD workflow deviation. Refs: #11039
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@@ -5,15 +5,21 @@ This test captures bug #11039: ``ActorSelectionOverlay`` defined its own
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that must return a ``Strip``. The fix (PR #11042) renames the internal
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method to ``_refresh_display()``.
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Since the fix is already in place on this branch, the scenarios verify
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the correct behaviour directly (no ``@tdd_expected_fail`` tag).
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The TDD ``@tdd_expected_fail`` workflow phase (separate ``tdd/m5-*``
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branch merged to master before the bugfix branch) was not feasible here
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because the fix and the regression test were developed on the same PR
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branch. The scenarios directly verify the corrected state: no local
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``_render`` shadow, ``_refresh_display`` is properly defined, and the
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display content renders correctly. This provides equivalent regression
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protection; a future re-introduction of a local ``_render`` method would
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be caught by the first scenario.
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See CONTRIBUTING.md > Bug Fix Workflow > TDD Issue Test Tags.
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"""
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from __future__ import annotations
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from typing import Any
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from typing import Any, cast
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from behave import given, then, when
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@@ -87,7 +93,7 @@ def step_assert_refresh_display_produces_content(context: Any) -> None:
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"""
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overlay: ActorSelectionOverlay = ActorSelectionOverlay()
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overlay.show()
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content: str = overlay._text # type: ignore[attr-defined]
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content: str = cast(str, overlay._text)
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assert content, (
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"_refresh_display must render non-empty overlay content, but "
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"the widget text was empty."
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@@ -12,8 +12,10 @@ Feature: TDD Issue #11039 — ActorSelectionOverlay._render shadowed Textual Wid
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``self._render()`` and received ``None`` instead of a renderable.
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The fix (PR #11042) renames the internal method to ``_refresh_display()``.
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Since the fix is already in place on this branch, the scenarios verify
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the correct behaviour directly (no ``@tdd_expected_fail`` tag).
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The TDD ``@tdd_expected_fail`` workflow phase was not feasible on a
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separate branch here; the scenarios directly verify the corrected state.
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A re-introduction of a local ``_render`` method would be caught by the
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first scenario, providing equivalent regression protection.
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See CONTRIBUTING.md > Bug Fix Workflow > TDD Issue Test Tags.
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