Files
cleveractors-core/features/state_missing_coverage.feature
CoreRasurae 9753b31c7e
CI / quality (push) Successful in 36s
CI / lint (push) Successful in 38s
CI / typecheck (push) Successful in 49s
CI / security (push) Successful in 51s
CI / integration_tests (push) Successful in 55s
CI / unit_tests (push) Successful in 3m35s
CI / build (push) Successful in 33s
CI / coverage (push) Successful in 3m36s
CI / status-check (push) Successful in 3s
test: add coverage gap tests improving coverage from 81.4% to 96.90%
Add 13 BDD scenarios covering previously uncovered code paths:
- SAFE_BUILTINS validation (sandbox.py: 0% → 100%)
- ConfigurationError re-raise path (config.py: 99.3% → 100%)
- CLI hello/main functions (cli.py: 72.7% → 90.9%)
- GraphState message truncation (state.py: 98.7% → 100%)
- ProgressBarManager update/context rendering (progress.py: 0% → 87.7%)
- MessageRouter regex/exact/contains routing (message_router.py: 0% → 59.4%)
- RoutingAdapter parse_routing_command (routing_adapter.py)
- DynamicRouterNode pattern-based routing (dynamic_router.py)
- EnhancedTemplateRegistry unknown template type (enhanced_registry.py: 99.2%)
- CompositeAgent null-graph error path (composite.py: 97.8% → 98.6%)

Cover routing_adapter.py (17% → 100%): all GOTO/ROUTE patterns,
create_routing_node, create_conditional_router, dynamic config conversion.

Cover dynamic_router.py (21% → 87%): execute with empty/dict/string
messages, extract_message with colon parsing, config creation, graph
extension with edge generation.

Cover message_router.py (59% → 78%): regex, exact, contains, prefix,
suffix match types, invalid regex handling, non-string message, set_state.

Exercise Node._prepare_conversation_history with invalid configs,
_runtime error paths, _execute_message_router with rules,
_execute_agent with current_message and metadata propagation,
_execute_function with dynamic_router, and _execute_conditional
with content_contains/content_not_contains/content_starts_with
and custom condition types. Improves nodes.py from 71.3% to 72.5%.

Exercise PureGraphConfig, PureLangGraph init with dict/config,
RxPyLangGraphBridge registration/connection/lookup,
ReactiveStreamRouter operator creation and condition functions,
ReactiveConfigParser config/route/graph parsing,
ToolAgent tool execution with JSON, space-separated, single,
file_read, progress_bar invocations, and
ReactiveCleverAgentsApp init/dispose/visualization.
2026-06-02 20:02:01 +01:00

117 lines
4.9 KiB
Gherkin

Feature: Graph State Edge Cases for Republish, Merge, and Append Update Modes
As a developer
I want graph states to handle non-existent attribute republish, non-dict merge, single-item append, and checkpoint edge cases
So that state update operations do not fail on unexpected input shapes
Background:
Given the state management system is available
Scenario: GraphState REPLACE mode with non-existent attribute
Given I have a GraphState instance
And I have updates with non-existent attributes only
When I update the state with REPLACE mode for nonexistent attributes
Then non-existent attributes should be ignored
And hasattr check should be performed for each attribute
Scenario: GraphState MERGE mode with non-dict non-list value
Given I have a GraphState with string metadata
And I have string updates for merge mode
When I update the state with MERGE mode for string values
Then the simple value should replace the existing value
And line 76 should be executed
Scenario: GraphState APPEND mode with single item to list
Given I have a GraphState with list messages
And I have single item to append to list field
When I update the state with APPEND mode for string field
Then the single item should be set as new value
And line 85 should be executed for non-list field
Scenario: Direct GraphState from_dict method call
Given I have a complete state dictionary
When I call GraphState.from_dict class method directly
Then a new GraphState instance should be created
And line 100 should be executed
And all attributes should be properly set
Scenario: StateManager history trimming with exact max size
Given I have a StateManager with time travel enabled
And I set max history to exactly 2
When I make exactly 3 state updates
Then history should be trimmed to 2 entries
And line 159 should be executed for trimming
Scenario: StateManager automatic checkpoint saving
Given I have a StateManager with checkpointing and small interval
And I set checkpoint interval to 2
When I make exactly 2 state updates
Then checkpoint should be saved automatically
And line 171 should be executed for checkpoint trigger
Scenario: StateManager with no checkpoint directory
Given I have a StateManager without checkpoint directory
When I trigger checkpoint saving
Then _save_checkpoint should return early
And lines 177-178 should be executed
Scenario: StateManager checkpoint loading from file
Given I have a StateManager with checkpoint directory
And I have a valid checkpoint file
When I load checkpoint from the file
Then state should be restored from checkpoint data
And lines 195-204 should be executed
And GraphState.from_dict should be called
Scenario: StateManager get latest checkpoint from directory
Given I have a StateManager with checkpoint directory
And I have checkpoint files in the directory
When I get the latest checkpoint from directory
Then the most recent file should be returned
And lines 208-215 should be executed
Scenario: StateManager get latest checkpoint with no directory
Given I have a StateManager without checkpoint directory for latest check
When I get the latest checkpoint with no directory
Then None should be returned immediately
And line 209 should be executed
Scenario: StateManager time travel with history
Given I have a StateManager with time travel and history
And I have made multiple state updates with history
When I perform time travel operation
Then state should revert to historical snapshot
And lines 219-231 should be executed
And GraphState.from_dict should be called for restoration
Scenario: StateManager time travel with steps beyond history
Given I have a StateManager with limited time travel history
When I try to time travel beyond available history
Then it should travel to earliest available state
And steps should be clamped to history length
Scenario: StateManager get state observable method
Given I have a StateManager
When I call get_state_observable method
Then the behavior subject should be returned
And line 235 should be executed
Scenario: StateManager clear history method
Given I have a StateManager with existing history
When I call clear_history method
Then history list should be emptied
And line 239 should be executed
Scenario: StateManager reset with no initial state
Given I have a StateManager with modified state
When I call reset with no parameters
Then state should reset to default GraphState
And lines 243-248 should be executed
And state stream should emit reset state
Scenario: StateManager reset with custom initial state
Given I have a StateManager
And I have a custom GraphState instance
When I call reset with the custom initial state
Then state should be set to the custom instance
And reset operations should be performed