Concurrency Patterns
Overview
Concurrency patterns address the challenges of executing multiple computations simultaneously, managing shared resources, synchronizing threads, and structuring asynchronous workflows. These patterns are essential for building responsive, high-throughput systems.
Patterns in This Category
| Pattern | Purpose | Key Mechanism |
|---|---|---|
| Producer-Consumer | Decouple data production from consumption | Shared bounded queue |
| Read-Write Lock | Allow concurrent reads, exclusive writes | RWMutex / RWLock |
| Thread Pool | Reuse a fixed set of workers | Worker pool with task queue |
| Future / Promise | Represent a value not yet available | Async result placeholder |
| Actor Model | Isolate state behind message-passing actors | Mailbox queues |
| Reactor | Demultiplex I/O events on a single thread | Event loop + handlers |
| Monitor | Protect shared state with mutex + conditions | Condition variables |
| Active Object | Decouple method invocation from execution | Request queue + scheduler |
When to Use Concurrency Patterns
- I/O-bound workloads: Reactor, Future/Promise, Actor Model
- CPU-bound workloads: Thread Pool, Producer-Consumer
- Shared mutable state: Monitor, Read-Write Lock
- Message-driven architectures: Actor Model, Active Object
- Event-driven systems: Reactor
General Principles
- Prefer message passing over shared memory when possible.
- Minimize critical sections to reduce contention.
- Avoid nested locks to prevent deadlocks.
- Use bounded queues to apply backpressure.
- Design for cancellation and timeout in all async operations.